This is a Multifandom Blog. I post things that I like and those things are always changing. The ones that always stay are Harry Potter, Supernatural, Doctor Who and Star Trek.

 

avadakedevra:

harry potter meme : [9/10] characters → ginevra ‘ginny’ weasley

           ‘Just because I’ve given my permission doesn’t mean I can’t withdraw it.’
‘Your permission,’
scoffed Ginny. ‘Since when did you give me permission to do anything?’

If kids can’t socialize, who should parents blame? Simple: They should blame themselves. This is the argument advanced in It’s Complicated: The Social Lives of Networked Teens, by Microsoft researcher Danah Boyd. Boyd—full disclosure, a friend of mine—has spent a decade interviewing hundreds of teens about their online lives.
What she has found, over and over, is that teenagers would love to socialize face-to-face with their friends. But adult society won’t let them. “Teens aren’t addicted to social media. They’re addicted to each other,” Boyd says. “They’re not allowed to hang out the way you and I did, so they’ve moved it online.”
It’s true. As a teenager in the early ’80s I could roam pretty widely with my friends, as long as we were back by dark. But over the next three decades, the media began delivering a metronomic diet of horrifying but rare child-abduction stories, and parents shortened the leash on their kids. Politicians warned of incipient waves of youth wilding and superpredators (neither of which emerged). Municipalities crafted anti-loitering laws and curfews to keep young people from congregating alone. New neighborhoods had fewer public spaces. Crime rates plummeted, but moral panic soared. Meanwhile, increased competition to get into college meant well-off parents began heavily scheduling their kids’ after-school lives.
The result, Boyd discovered, is that today’s teens have neither the time nor the freedom to hang out. So their avid migration to social media is a rational response to a crazy situation. They’d rather socialize F2F, so long as it’s unstructured and away from grown-ups. “I don’t care where,” one told Boyd wistfully, “just not home.

marvelheroes:

Captain America: Civil War (2016) d. by Anthony and Joe Russo

A super serious film about people fighting in spandex and metal 

marimopet:

the quicker u come to terms with the fact that people change/grow and are complex and contradictory the less ur likely to set them to binaries ++save urself the false sense of deceit when they dont comply to ur preconceived notions of them. cool cheers 

rubyredwisp:

The young cast was so helpful, because as brilliant as they are – and they fucking are – they were game as hell to do the best possible job. And I think they were as inspired by the original cast as the original cast were inspired by the young cast. – J.J. Abrams

fountainfinity:

things people do in real world dialogue:

• laugh at their own jokes

• don’t finish/say complete sentences

• interrupt a line of thought with a sudden new one

• say ‘uh’ between words when unsure

• accidentally blend multiple words together, and may start the sentence over again

• repeat filler words such as ‘like’ ‘literally’ ‘really’ ‘anyways’ and ‘i think’

• begin and/or end sentences with phrases such as ‘eh’ and ‘you know’, and may make those phrases into question form to get another’s input

• repeat words/phrases when in an excited state

• words fizzle out upon realizing no one is listening

• repeat themselves when others don’t understand what they’re saying, as well as to get their point across

• reply nonverbally such as hand gestures, facial expressions, random noises, movement, and even silence